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Die Blüten der Wüste eBook by Di Morrissey - | Rakuten Kobo
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Advanced algorithms such as highfrequency trading have radically changed the socio-economic and technological structure of financial markets. Automation has always been a part of cinema, from perforation on the analogue film to video codecs. This screening will highlight the current algorithmic manipulations of cinema through advanced algorithms and neural networks, with a live presentation from Jan Bot. Algorithmic superstructures are the source of a new computational aesthetics and realism.
Particularly with the development of machine learning, artists are exploring questions of representation and meaning-making. Rather than attributing agency to algorithms we should focus on the question what kind of algorithms are inserted into what kinds of socio-economic models. Evgeny Morozov will discuss algorithms and how they are applied in the context of broader reflections on geopolitics and the technological competition between China and the United States.
New technologies offer tremendous opportunities to build better futures. Open source and grassroots projects around civic tech, data literacy and software infrastructure are sources of innovation and building communities. This talk will discuss how we can look past bleak sci-fi dystopias and focus on how technology can help improve society.
According to Adam Greenfield, the familiar contours of everyday life are already being colonized by information processing. What kind of future will this bring us? If we hope to retain any influence over the shape of the world to come, we need to develop critical awareness of the technologies we embrace, as well as the modes of resistance available to us. This keynote is part of the opening programme that will start at HyperNormalisation , preceded at Everything According to Wikipedia with an introduction by author Maxim Februari.
Unless otherwise announced, each event will be in Dutch. On 16 September at I am an artist and researcher whose practice brings together technology, literature and drawing to create both art and critical writing. I am very interested in working with abstract collections of information or data, particularly self-generated data sets, to create new and unusual narratives in a variety of mediums, and how new technologies, such as machine learning, can be used to translate them clearly to an audience.
I work heavily with technology at both the front and back end of projects what is exhibited as well as the research that goes into the piece. I am interested in the connections and spaces between the tangible and intangible world — for example, the connections between race and algorithms or love and emails.
I am currently working with and researching the creative potential of machine learning, and how it relates to drawing and painting. In this experimental short, the viewer is forced to role-play through the repeated employment and alteration of the text, sound and image until his or her expectations have been truthfully realized. His film work has always attempted to transgress and interweave the boundaries of what defines fiction, documentary and experimental film genres. Have a listen to the talk he gave then and join us again this time!
Buy your ticket here! Have a listen below to a talk she gave previously about using data for the public good. With each gesture we make and every act we undertake we transfer information, information that is part of our interaction with the people that are close to us and with the institutions and concepts that define our society. In the past these processes mostly happened directly from one human to the other, without an intermediate. Only the most important communications where recorded and archived, in contracts, treaties, paintings or books. With technological developments in the 20th century, the invention of the Internet and the rise of big data, this situation has changed radically.
We have created systems that record and archive almost everything we do and virtual realms to mirror the physical world we live in. What we do and how we express ourselves is tracked, quantified and coded. The datafied individual is categorised and stored in massive databases that are built and managed by companies and governments.
We are allowing ourselves to be commodified and manipulated in systems of predictive analytics and micro-targeting and the amounts of private data we are handing over every day of our life, is unprecedented. What will happen now that the way these systems function is determined more and more by artificial intelligence and algorithms?
Silent Green, main stage and discussion area, With their help, artists can generate new texts, sounds and images based on their chosen data, explore questions of machine perception and imagine futures of human and machine co-existence. What are the new forms of storytelling, design and expression made possible with machine learning? How do these tools influence the artist?
The role of computer graphics in news reporting and truth telling has a long history, from weathermen to intricate chromakeyed maps of warzones used by news presenters. As computational power continues to increase exponentially, and with new technologies like machine learning, the ability of these graphics to accurately simulate reality is becoming a worrying reality. Over the last few years, several news programs have used video game footage in stories about global wars and one of the most widely circulated images of a drone, used extensively to this day in reporting on covert warfare is itself a rendering.
The ability of computers to fake reality convincingly is going to become more and more of a critical problem as hackers, extremist news organisations and politicians seek to control the media narrative through increasingly convincing visuals. This panel will consider and speculate on possible futures for rendered realities and suggest strategies for regulating or countering artificial realities created by computation. He is a contributing editor to Foreign Policy and Boston Review. He was formerly a Yahoo!
Eliot Higgins is the founder of online open source investigation collective Bellingcat and the Brown Moses Blog. Eliot focuses on the weapons used in the conflict in Syria, and open source investigation tools and techniques. Sam Lavigne is an artist and educator whose work deals with data, surveillance, cops, natural language processing, and automation.
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Donna Verheijden Arnhem, is a graphic designer and videographer. Verheijden graduated from the Sandberg Institute. Her main research focuses on mass and social media, its seductions and underlying power structures.
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Kyriaki Goni is a visual artist, researcher and educator working across media. She focuses on the relations and interactions between technology and society. Through installations and narration she investigates subjects such as power of information, perception and construction of the self, memory, oblivion, death. A continuous and multi-layered dialogue with the public is vital to her, therefore her work includes workshops, talks and essays. Marina Otero Verzier is an architect based in Rotterdam. With the After Belonging Agency, Otero was Chief Curator of the Oslo Architecture Triennale , which addressed the implications of architecture in contemporary processes of displacement and identity construction.
From Otero was based in New York, where she was Director of Global Network Programming at Studio-X, a global network of research laboratories for exploring the future of the built environment, which was launched by the Graduate School of Architecture Planning and Preservation at Columbia University in In , as a Fulbright Scholar, she graduated from the M. Albert Jacob Meijer studied chemistry at the University of Nijmegen and communication science at Wageningen University.
After finishing his studies, Meijer was responsible for knowledge management at a Dutch organization for development aid and he worked as a consultant with a small Dutch IT firm. In November Meijer received his PhD at Erasmus University Rotterdam for a thesis on parliamentary and legal accountability in the information age.
He teaches public administration and policy sciences at the bachelor and master level. He does research on technology and governance. The platform enables us to explore shared research desires through art, design, writing, education and multidisciplinary collaboration. We continually experiment with different modes of working and have shifted roles from being artists, designers, editors, film directors and project organizers to educational facilitators and lecturers.
Throughout our development we have critically reflected upon what it means to produce politically engaged, de-colonial storytelling from our position as non-Western artists working between Europe and the Middle East. Charlie Clemoes is a writer, editor and podcaster, originally from the South West of England and currently living in Amsterdam.
He is an editor at Failed Architecture and co-host of the Failed Architecture podcast. He is also part of the Amsterdam-based design platform fanfare , principally as co-host of fanfare tetatet. Coming from a background in critical urbanism, his work often concerns the role of culture and technology in both reproducing and challenging the way that power is distributed in cities.